Gamers Doing Good. – How We use Games to Make Life Better for Others PAX – Friday, March 11 · 5:00pm – 6:00pm Panel Members: Avery Alix, PopCap Games, Moderator Mark Barlet, AbleGamers Foundation Steve Spohn, AbleGamers Foundation Ben Herz,…
Month: February 2011
Attractor
Attractors is a simple puzzle game developed by The Game Kitchen with AccessAble Games as accessibility advisor. The game have special accessibility options like: no time limit, no death, possibility to restart a level at any time, change game speed,…
BlindComputerGames.com
“blindcomputergames.com is an information resource that includes: A set of guidelines for developers who want to improve blind accessibility in their games. An article for gamers who are blind to help them show developers how to make their games accessible…
Game Accessibility Campaigner: Gareth Garratt
Gareth Garratt has achieved something fantastic. He’s one of a growing number of disabled gamers who have petitioned for greater access in a game, and then been promised it by the developer. Facing the familiar problem of being unable to reconfigure the game controls on…
Michelle Hinn (Our Chair Emeritus) at GDC
Michelle will be leading a round table discussion at GDC 2011 Speaker/s: Michelle Hinn (IGDA Game Accessibility Special Interest Group) (Not listed as the speaker since Michelle submitted it- but I am on the roundtable) Day / Time / Location:…