Enable compatibility with as wide a range of input devices as possible

Motor impaired gamers often rely on third party input devices, including custom one-off and unlicensed products. If a type of input is not provided by the manufacturer, it should be possible for a user to fill the gap themselves.

Enable compatibility with a wide range of input devices, not just unlicensed third party of custom variants of standard controllers, but also keyboards and Bluetooth accessibility switches.

A Bluetooth accessibility switch interface

Next: Backwards compatibility

Intro & contents