Open Educational Resources
Updated June 26 2018
This collection of Open Educational Resource (OER) modules for Game Accessibility is available for you to build upon and adapt to your own course or learning situation. This is a living document with a first set of OERs released during 2018.
About the OERs, the framework, and how to work with them
The OERs are organised into three tracks:
- Start track – basic knowledge for all game developers
- Design track – more specific knowledge for game designers
- Engineer track – more specific knowledge for game programmers
Your contributions are welcome and necessary. Please join our mail list.
This work is licenced under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.