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News archive (page 29)

(CRASH) – (BRICK WALL CRUMBLES) – “Why, hello!”

Posted on: September 15, 2007 Last updated on: September 15, 2007 Written by: Ian Hamilton Comments: 0
Greeting everyone, please forgive my destructive entrance into this blog. I am Reid Kimball, a member of the IGDA Game Accessibility SIG and my focus is on closed captioning in videogames. A quick note to say that in September 2007…
Continue reading “(CRASH) – (BRICK WALL CRUMBLES) – “Why, hello!””…

Welcome to the IGDA Game Accessibility Blog!

Posted on: September 15, 2007 Last updated on: September 15, 2007 Written by: Ian Hamilton Comments: 0
This is a place for announcements and news on all things about accessibility and games!
Continue reading “Welcome to the IGDA Game Accessibility Blog!”…
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Recent Posts

01 Apr

GDC 2026 Accessibility Roundtable

Presented by the IGDA at GDC 2026 While accessibility has grown across the games industry, there are many constraints that we are all facing. Progressing from a desire to act or adhoc wins to something more sustainable is a key…
Continue reading “GDC 2026 Accessibility Roundtable”…
09 Jul

GDC 2024 Roundtable—From Workplaces to Games | Recap

This is a summary article for the IGDA GA-SIG Roundtable at the 2024 Game Developers Conference. An audio recording of the meeting was used to revisit in detail the topics that were covered and then distill their related conversations into…
Continue reading “GDC 2024 Roundtable—From Workplaces to Games | Recap”…
26 Aug

GDC 2021 Roundtable : Accessibility—Where to Next? | Recap

The IGDA-GASIG had the pleasure to host a roundtable at GDC 2021 about the current state of game accessibilty as well as our hopes and motivations for the future of gaming. Unfortunately, these roundtables are not recorded, so we invite…
Continue reading “GDC 2021 Roundtable : Accessibility—Where to Next? | Recap”…

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The IGDA Game Accessibility SIG volunteers have worked since 2003 to aid the game industry in making games accessible for all, regardless of impairments or other limitations.

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