There’s an accessibility mod for Rock Band for people who can’t use their legs on the drum set kick stand. Instead, the mod adds a button to the drum stick to replace the need to use ones legs on the…
Author: Ian Hamilton (page 2)
One Switch Monkeyball
We modified an open source version (called neverball) of the popular super monkeyball games so it can be played using a one switch mechanism, allowing severely physically disabled to enjoy playing this game. See http://monkeyball.eelke.com/ for more details and downloads.…
Broadened Horizons has 18 Super Robot Wars One-Handed Controllers in stock new in box
Michelle invited me to post on this blog so I hope this is helpful update to the previous post! Broadened Horizons (GimpGear) has a very limited quantity (only 18) of the Super Robot Wars One-Handed Controllers in-stock New-In-Box! Perfect for…
GAIM article at CGAT, Singapore
A paper about my master thesis “Game Accessibility Implementation Model” (GAIM) was accepted for the upcoming Computer Games & Allied Technologies – CGAT Conference, Singapore.Via: Thomas Westin – Pin Interactive.
One thumb game – Zurai and extending functionality of one button devices
Over on Kotaku there is video of a mobile XNA game called Zurai that can be played with one thumb. What makes this more accessible is that the players’ ship automatically fires its weapons. The player uses their thumb to…
Voice Recognition for the Xbox 360
Mark, aka Cyberpyrot of his own website, AcidMods has created a very promising proof of concept for a way to play Xbox 360 games with your own voice. Word is that the delay between spoken word and action in the…
Austin Game Developers Conference 2007 Debrief
So my promised debrief on the Austin Game Developers Conference from two weeks ago… Richard and I had worked separately on our halves of the presentation until we arrived in Austin. Richard concentrated on examples of audio games and I…
(CRASH) – (BRICK WALL CRUMBLES) – “Why, hello!”
Greeting everyone, please forgive my destructive entrance into this blog. I am Reid Kimball, a member of the IGDA Game Accessibility SIG and my focus is on closed captioning in videogames. A quick note to say that in September 2007…
Welcome to the IGDA Game Accessibility Blog!
This is a place for announcements and news on all things about accessibility and games!