The symbol above is a public domain method of marking any computer product (game, controller, utility, console and so on), as having easy to reach accessibility information. This can support potential end-users of a gaming product decide if it might…
Category: Campaigning
Remapping Controls
Remappable/reconfigurable controls has been one of the more successful calls for game accessibility in recent times, helped by the likes of Chuck Bittner and other advocates (examples: 1, 2, 3). There’s such a broad range of people using idiosyncratic ways…
Game Accessibility Symbols
In their on-going work to form a solid game accessibility ratings system, SpecialEffect are looking for a symbol to represent Game Accessibility. They’re asking for people’s thoughts on the above. Which grabs you?
Article 31: The Right To Play
“The right to play is enshrined in Article 31 of the UN Convention on the Rights of the Child, ratified by the UK government in 1991, and most around the world (not the USA though). The government has a duty…
Game Accessibility Campaigner: Gareth Garratt
Gareth Garratt has achieved something fantastic. He’s one of a growing number of disabled gamers who have petitioned for greater access in a game, and then been promised it by the developer. Facing the familiar problem of being unable to reconfigure the game controls on…
Angry Birds: Suggestions for Accessibility Standards
Kwasi Mensa posted an interesting breakdown of some of the accessibility features of Angry Birds and a wish for standards to read up from. He also explained how difficult it has been to track down a clean set of accessibility…
Xbox 360 Kinect Accessibility Round Table: Some Questions and Answers
On the 2nd of September Microsoft drew together some of the biggest advocates of accessible gaming to a round table event on Kinect, the Xbox 360 and accessibility. These included members of the IGDA’s GASIG (us!!). Amongst those who couldn’t…
Accessible Gaming at EuroGamer Expo 2010
Accessible Gaming will be making a showing at the public EuroGamer Expo 2010 in London’s Earls Court thanks to the fantastic Accessible GameBase. If you’d like a sneak preview of the accessible gear that will be on show between Friday the 1st and…
PlayGamer Magazine featuring Accessible GameBase
Fantastic to see Bill Donegan, the guy behind the bulk of content on the Accessible GameBase, recognised in the gaming press. PlayGamer magazine have published a four page spread on gaming charities in issue 15 which is still in UK…
Reconfigurable Controls
So few games offer reconfigurable controls, which is bonkers when you consider: 1. How many alternative controllers can be attached to modern games consoles. 2. How many different people there are in the world who may like to use a…