• Skip to main navigation
  • Skip to main content
  • Skip to footer
IGDA-GASIG Logo

Mac Archives - IGDA Game Accessibility SIG

IGDA Game Accessibility SIG

All about accessibility, founded in 2003.

  • Home
  • What and Why
  • How
  • Get Involved
  • Events
  • About the SIG
  • Skip to menu toggle button

Category: Mac

Category: Mac

To Hell with Johnny

Posted on: October 27, 2010 Last updated on: October 27, 2010 Written by: Barrie Ellis Comments: 0
Michi.nu have a reputation for producing games with some of the best thought out and diverse accessibility features seen anywhere. Their latest, To Hell with Johnny, goes even further, as demonstrated in the amazing top video. Great accessible fun for Halloween. Expect to see…
Continue reading “To Hell with Johnny”…

Accessible Gamebase

Posted on: January 15, 2010 Last updated on: January 15, 2010 Written by: Barrie Ellis Comments: 1
SpecialEffect launch their Accessible Gamebase today and it’s a big deal. They are hoping to build an active community and are actively encouraging people to contribute. After a little familiarisation you’ll hopefully find it really easy to learn all about…
Continue reading “Accessible Gamebase”…

Accessible Gaming – Living in the 80’s?

Posted on: October 15, 2008 Last updated on: October 15, 2008 Written by: Barrie Ellis Comments: 0
Graeme’s Free Games presently features some highly accessible versions of Namco’s all-time classic Pac-Man. All feature the option to reduce the number of ghosts as well as giving the facility to adjust the speed of the ghosts and your Pac-Man…
Continue reading “Accessible Gaming – Living in the 80’s?”…

One Thumb to Rule Them All

Posted on: February 2, 2008 Last updated on: February 2, 2008 Written by: Barrie Ellis Comments: 0
“Mike Phillips is a gamer and freelance technology writer born with spinal muscular atrophy (SMA). Using his thumb and a proximity switch to access his computer he is a prolific journalist and has contributed chapters to several books. Assistive technology…
Continue reading “One Thumb to Rule Them All”…

Recent Posts

09 Jul

GDC 2024 Roundtable—From Workplaces to Games | Recap

This is a summary article for the IGDA GA-SIG Roundtable at the 2024 Game Developers Conference. An audio recording of the meeting was used to revisit in detail the topics that were covered and then distill their related conversations into…
Continue reading “GDC 2024 Roundtable—From Workplaces to Games | Recap”…
26 Aug

GDC 2021 Roundtable : Accessibility—Where to Next? | Recap

The IGDA-GASIG had the pleasure to host a roundtable at GDC 2021 about the current state of game accessibilty as well as our hopes and motivations for the future of gaming. Unfortunately, these roundtables are not recorded, so we invite…
Continue reading “GDC 2021 Roundtable : Accessibility—Where to Next? | Recap”…
19 Feb

Game accessibility at GDC 2020

No GAconf this time around as it has shifted to September in Seattle, but there are still loads of great accessibility happenings over the course of GDC week. A printed version of this list will be available at the GDC…
Continue reading “Game accessibility at GDC 2020”…

Archives

Connect

The IGDA Game Accessibility SIG volunteers have worked since 2003 to aid the game industry in making games accessible for all, regardless of impairments or other limitations.

  • Mailing list
  • YouTube
  • Twitter
  • Discord
  • Facebook
  • Contact us

IGDA Game Accessibility SIG > News archive > Mac
IGDA international game developers association
GAconf
IGDA-GASIG
  • Discord
  • Facebook
  • Youtube
  • Twitter
  • Mailing list
  • Contact us
© 2025 IGDA Game Accessibility SIG | Using Icelander WordPress theme. | Back to top ↑