This is a summary article for the IGDA GA-SIG Roundtable at the 2024 Game Developers Conference. An audio recording of the meeting was used to revisit in detail the topics that were covered and then distill their related conversations into…
Tag: GDC
GDC 2021 Roundtable : Accessibility—Where to Next? | Recap
The IGDA-GASIG had the pleasure to host a roundtable at GDC 2021 about the current state of game accessibilty as well as our hopes and motivations for the future of gaming. Unfortunately, these roundtables are not recorded, so we invite…
GDC 2019: Industry Discussions on Game Accessibility
In the second half of March, tens of thousands of industry professionals met in San Francisco for the 33rd edition of the Game Developers’ Conference. Amongst the attendees were hundreds of accessibility professionals, advocates, academics, and students, all working together and…
GDC 2018 Roundtable – Session Recap
When the GA-SIG had the first roundtable at GDC 2004, there was one (1) attendee… who had gone to the wrong room. Fast forward 14 years: there were now more than 50 attendees from the largest players in the industry…
2018 Game Accessibility Conference (GAConf)
Going to GDC or San Francisco on March 19th? Make sure to join us at the 2018 Game Accessibility Conference (GAConf) Monday March 19th 2018. Read more at Gamasutra Best, Thomas, co-chair, IGDA Game Accessibility SIG
GDC 2017 Roundtable Notes
Below are the notes from the 2017 GASIG GDC round table. In line with the general feel of GDC this year there was an uptick both in attendance and in the level of AAA representation. Record attendance, lots of both…
GDC 2016 Roundtable Meeting Notes
As promised, here are Game Accessibility resources and meeting notes from our roundtable discussion at GDC 2016. Please note that this is a slightly updated version of the content that was posted on our mailing list a few days ago,…
Accessibility Sessions @ GDC Vault
All of the accessibility sessions are up on GDC vault now, most of which have been made freely available without subscription. Great selection of topics and record attendance too. http://ian-hamilton.com/gdc16s-accessibility-sessions/ Thanks Ian!
Wrap-Up: GA-SIG Roundtable, GDC-16
Thanks to all who attended our roundtable at GDC 2016, as well as the other accessibility related talks. Your support is crucial to continue the progress of game accessibility Attendee affiliations included industry (e.g. Google, Playstation), universities (in the USA,…
Accessibility @ GDC 2016
Here is a list of all sessions related to Game Accessibility we are currently aware of at GDC 2016 (thanks Ian for the compilation) Mobile devices and disabled gamers (smartphone and tablet summit) http://schedule.gdconf.com/session/mobile-devices-and-disabled-gamers-2 GASIG booth social TBD Beyond ageism:…