Steve Spohn has posted a fine break-down of some of the on-screen keyboards available today that may suit gamers’ needs over at AbleGamers. More links to on-screen keyboard info can be found at the Accessible Gaming Shop under Text Entry…
Author: Barrie Ellis (page 7)
We Love Valve!
After the pioneering implementation of Closed Captions (full subtitling of dialogue as well as other important sounds) within a mainstream game, Valve are looking into incorporating a character who uses sign-language. The possibilities are huge. Reasons to be cheerful, 1,…
Reconfiguring Controls without Barriers
This looks promising. The Near Future Laboratory created a way to control a Playstation via Ardunio circuitry. Does this mean that a PC could be used to control a Playstation? I’ve long hoped for something like Sensory Software’s “The Grid…
Doubting Thomas
Game Set Watch published a piece recently by Leigh Alexandra entitled ‘Analysis: Can Nintendo Take ‘Accessibility’ Too Far?‘. It questions if accessibility features spoil gaming. A depressing stand point and one that I feel misinterprets what greater accessibility can really…
“Our Survey Says…”
“Many people profess that they wish to could have a say in the making and designing of video games. Yet rarely is the game industry interested in hearing from folks with disabilities. Instead, games are created by people who are…
Wii New Super Mario Bros – Accessibility Feature
Nintendo’s “New Super Mario Brothers” for the Wii is due to feature a unique accessibility feature: ‘Demo Play’. If part of the game gets too tough, activating this mode will see the game take over and play automatically. Once demo-play…
Videojuegos Accesibles: Porqué Y Cómo Hacerlos
“Videojuegos accesibles, porqué y cómo hacerlos” which translates to “Accessible Videogames, why and how to develop them”. Javier Mairena, a software developer with special interest in accessible videogames development, has written this fine article to reach out in the third…
Forza 3: One Switch Mode
E3 witnessed the announcement of a “one-button driving assist” mode for Turn 10’s Forza Motorsport 3 on the Xbox 360. That. Is. Very. Good. News. Can’t wait to see if it is what I hope it is: A current generation…
Microsoft’s New Controller: Project Natal
Hinted at three years ago, it looks like Microsoft are finally about to deliver an alternative and potentially more intuitive and accessible controller for the Xbox 360. E3 has seen Microsoft demonstrate a camera smart enough to pick up upon…
No Limit Pad
Pad Fynder Interactive from Italy are about to enter the field of accessible gaming controllers with their unique No Limit Pad for PS3 and PC.First impressions deceive with this controller. In their video you see that it’s quite possible to…