We Love Valve!

After the pioneering implementation of Closed Captions (full subtitling of dialogue as well as other important sounds) within a mainstream game, Valve are looking into incorporating a character who uses sign-language. The possibilities are huge. Reasons to be cheerful, 1,…

Doubting Thomas

Game Set Watch published a piece recently by Leigh Alexandra entitled ‘Analysis: Can Nintendo Take ‘Accessibility’ Too Far?‘. It questions if accessibility features spoil gaming. A depressing stand point and one that I feel misinterprets what greater accessibility can really…

Videojuegos Accesibles: Porqué Y Cómo Hacerlos

“Videojuegos accesibles, porqué y cómo hacerlos” which translates to “Accessible Videogames, why and how to develop them”. Javier Mairena, a software developer with special interest in accessible videogames development, has written this fine article to reach out in the third…

No Limit Pad

Pad Fynder Interactive from Italy are about to enter the field of accessible gaming controllers with their unique No Limit Pad for PS3 and PC.First impressions deceive with this controller. In their video you see that it’s quite possible to…