Author Archives: GA-SIG

Video from #GAConfEU in Paris

Many inspiring talks in Paris today Program: https://www.gaconf.com/schedule/ Speakers: https://www.gaconf.com/speakers/ Best, Thomas Advertisements

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GAConf – now also in Europe!

After two successful conferences in San Francisco, we welcome you to the first Game Accessibility Conference in Europe, co-organised with CNAM! CNAM, Paris, 22nd of October 2018. Tickets available soon at gaconf.com The date is right after IndieCade Europe (19-20 … Continue reading

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GDC 2018 Roundtable – Session Recap

When the GA-SIG had the first roundtable at GDC 2004, there was one (1) attendee… who had gone to the wrong room. Fast forward 14 years: there were now more than 50 attendees from the largest players in the industry … Continue reading

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2018 Game Accessibility Conference (GAConf)

Going to GDC or San Francisco on March 19th? Make sure to join us at the 2018 Game Accessibly Conference (GAConf)  Monday March 19th 2018. Read more at Gamasutra Best, Thomas, co-chair, IGDA Game Accessibility SIG

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Update: Mailing list working again

Hi all, IGDA moved to a new mailing list server and our new list address is games_access@lists.igda.org All users should have been exported to the new server. If you have not received mail-list emails from January 11, please get in … Continue reading

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Accessibility content survey

One of the IGDA game accessibility SIG’s current activities is to revisit the content and structure of this website, to ensure it is as useful as it can be for as many people as people. As part of that work … Continue reading

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The IGDA Gaming and Disability Scholarship Sponsored by Microsoft

IGDA-GASIG and Microsoft are pleased to announce a $5,000 USD scholarship towards university tuition costs, aimed at supporting the entry of developers with disabilities into the games industry. The scholarship will be awarded to one student who is enrolled or … Continue reading

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