AbleGamers have uploaded my first article for them: A Brief History of Video Game Accessibility: The 1970’s. Starting with 1971’s Computer Space this article is a trek through the very origins of game accessibility. “Can you dig it?“.
Category: Articles (page 2)
7-128.com: Top Accessible Gaming Sites Lists
7-128.com have just published three top accessible gaming sites lists: Top 25 Web Sites for Gamers who are Blind; Top 20 Web Sites for Gamers who are Motion Impaired and Top 10 Web Sites for Gamers who are Deaf. Fantastic…
Global Assisitve Technology Wiki
AbilityNet have put together a wonderful open project called the Global Assisitve Technology Wiki or GATE for short. In their words: “GATE is actually a Wiki, which is a piece of server software that allows users to freely create and…
360 Magazine – “The Forgotten Gamers?”
Alice Bonasia has written a fine six-page article on the state of game accessibility as represented by the Xbox 360 magazine – “360“.It opens: “As the games industry continues to look for that elusive ‘Blue Ocean’, is it actually missing…
The Escapist: The Silent Majority
“It’s not that hard to understand the plight of the deaf gamer – just try playing Dead Space with the sound turned off. EA’s new sci-fi horror game is a showcase for big-budget production values, seething with smoky atmosphere and…
In Israel
Aisrael.org have a pretty thorough three part article on game accessibility in Hebrew. It covers physical disabilities and solutions, moving onto barriers facing visually impaired and blind gamers onto deaf gamers. Part 1, Part2 and Part 3 all here.
Custom Interfaces
“Off-the-shelf designs are especially frustrating for the disabled, the elderly and anybody who has trouble controlling a mouse. A new approach to design, developed at the University of Washington, would put each person through a brief skills test and then…
Pop Cap Interviewed
AbleGamers have posted a two part interview they and GASIG chair Michelle Hinn made with Popcap Games’ Garth Chouteau in the light of their recent Casual Games survey. Grab your self a cup of tea, and read on… Part one…
Statistics
Game Developers want statistics – although probably not my favourite statistic that 88.2% of all statistics are made up on the spot (Vic Reeves). Computer Shopper: Disabled People Prescribed GamingPopCap Games Study: Casual Video Games Demonstrate Ability to Relieve Stress,…
Leaving in “god mode” game codes
Wazoo Enterprises states the importance of cheat codes within games in a very succinct way. Not 100% sure of the language used (I’m no fan of “special needs” as a term) – but I’m 100% behind the sentiment.Via: Mersey Remakes