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News archive (page 15)

BBC Radio 4 – Game Accessibility – In Touch

Posted on: March 13, 2009 Last updated on: March 13, 2009 Written by: Barrie Ellis Comments: 0
Graham Race of MERU kindly pointed me in the direction of an interesting Radio 4 “In Touch” item on Accessible Gaming. It reflects the experiences of many blind and partially-sighted gamers. Seems Mortal Kombat can work out as a playable…
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7-128.com: Top Accessible Gaming Sites Lists

Posted on: February 16, 2009 Last updated on: February 16, 2009 Written by: Barrie Ellis Comments: 1
7-128.com have just published three top accessible gaming sites lists: Top 25 Web Sites for Gamers who are Blind; Top 20 Web Sites for Gamers who are Motion Impaired and Top 10 Web Sites for Gamers who are Deaf. Fantastic…
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Martin Tall on Gaze Interaction

Posted on: February 15, 2009 Last updated on: February 15, 2009 Written by: Barrie Ellis Comments: 0
Martin Tall has a very informative blog on Gaze Interaction with the use of eye-trackers. There’s some very useful posts on games as well as an excellent “inspiration” tag including details of how multi-step zooming methods massively increase accuracy.
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Eye Gaze in Practice Study Day – London

Posted on: February 11, 2009 Last updated on: February 11, 2009 Written by: Barrie Ellis Comments: 2
Eye Gaze in Practice Study Day – 19 March 2009, Bloomsbury, London: Following Communication Matters’ successful Eye Gaze study day in 2008, this day has been designed for people who want to explore in greater depth some of the issues…
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Global Assisitve Technology Wiki

Posted on: February 11, 2009 Last updated on: February 11, 2009 Written by: Barrie Ellis Comments: 2
AbilityNet have put together a wonderful open project called the Global Assisitve Technology Wiki or GATE for short. In their words: “GATE is actually a Wiki, which is a piece of server software that allows users to freely create and…
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Mystic Mine – Multiplayer One Switch Game

Posted on: February 10, 2009 Last updated on: February 10, 2009 Written by: Barrie Ellis Comments: 0
Just released this February – Mystic Mine is now available to buy on-line at Koonsolo for $19.95 (use www.xe.com for a currency conversion). It’s massive fun as a multi-player game and highly recommended by OneSwitch.org.uk. If I had an all…
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Subtitles: Increasing Game Accessibility

Posted on: February 8, 2009 Last updated on: February 8, 2009 Written by: Barrie Ellis Comments: 0
Gamasutra have published an excellent article that presses home the benefits of including full subtitles (aka Closed Captions in the USA) in video games. Read on here.Link via: Reid Kimball. More on the meaning of 888 here.
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Sip/Puff Mobile Phone Games?

Posted on: February 8, 2009 Last updated on: February 8, 2009 Written by: Barrie Ellis Comments: 1
“Pantech is one of three giant mobile phone manufacturers in Korea, among them Samsung and LG. Pantech sold over 10 million phones internationally in 2008, and under the “Sky” brand in the local market. Now, it’s about to launch a…
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Game Forward Interview: OneSwitch.org.uk

Posted on: February 1, 2009 Last updated on: February 1, 2009 Written by: Barrie Ellis Comments: 0
Nathalie Caron of the splendid “Game Forward” has posted an article about OneSwitch.org.uk after interviewing me earlier this year. She’s edited it down nicely to make it seem like I don’t witter on too much. Appreciated!
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Stevie Wonder calls for accessible technology

Posted on: February 1, 2009 Last updated on: February 1, 2009 Written by: Barrie Ellis Comments: 0
Stevie Wonder is calling for greater access in technology: “ being more accessible is always a plus and I think really, for various companies … making it exciting and accessible for people who can see, it would take very little…
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Recent Posts

09 Jul

GDC 2024 Roundtable—From Workplaces to Games | Recap

This is a summary article for the IGDA GA-SIG Roundtable at the 2024 Game Developers Conference. An audio recording of the meeting was used to revisit in detail the topics that were covered and then distill their related conversations into…
Continue reading “GDC 2024 Roundtable—From Workplaces to Games | Recap”…
26 Aug

GDC 2021 Roundtable : Accessibility—Where to Next? | Recap

The IGDA-GASIG had the pleasure to host a roundtable at GDC 2021 about the current state of game accessibilty as well as our hopes and motivations for the future of gaming. Unfortunately, these roundtables are not recorded, so we invite…
Continue reading “GDC 2021 Roundtable : Accessibility—Where to Next? | Recap”…
19 Feb

Game accessibility at GDC 2020

No GAconf this time around as it has shifted to September in Seattle, but there are still loads of great accessibility happenings over the course of GDC week. A printed version of this list will be available at the GDC…
Continue reading “Game accessibility at GDC 2020”…

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