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Hello all! Below are the notes from the 2017 GASIG GDC round table. In line with the general feel of GDC this year there was an uptick both in attendance and in the level of AAA representation. Record attendance, lots … Continue reading
All of the accessibility sessions are up on GDC vault now, most of which have been made freely available without subscription. Great selection of topics and record attendance too. http://ian-hamilton.com/gdc16s-accessibility-sessions/ Thanks Ian!
Following the GA-SIG roundtable discussion, we have now produced an action list! If you want to contribute, the easiest way is to sign up for our mailing list, and contact the lead for each action. If you want to become … Continue reading
The IGDA Game Accessibility SIG roundtable at GDC 2014 was a great success. We had attendants who were from Australia, France, Sweden, UK and USA (in alphabetic order), both students and professionals. Further good news was that the GDC policy … Continue reading
Today it was announced the current Chairperson, Tara Voelker, will be stepping down from her position while the Steering Committee, comprised of Michelle Hinn, Barrie Ellis, and Thomas Westin, will take control of the SIG. Information on the website to … Continue reading
The IGDA Game Accessibility SIG is proud to announce its partnership with Film Victoria! Film Victoria is an investment fund for game development run by the Victorian state government in Australia and has given grants for many different projects, from … Continue reading