We have made progress on several actions, some are now complete, some ongoing while others remain to do. Here is a compilation of all current actions and the status of each. Advocate for greater accessibility at GDC/Moscone Status: complete Discussions…
Category: News (page 2)
Accessibility Highlights of 2016
Update: this has been reposted on Gamasutra 2016 has been a hugely significant year for accessibility in game development. The following is a compilation of articles, news stories and advances from throughout the year. Many are news stories shared on…
GA Workshop
Please consider joining this academic workshop about game accessibility http://cedric.cnam.fr/~dupirej/IFIP-WG14.9/WAG.html Best regards, Thomas W.
Global Accessibility Awareness Day
24 hours of free online accessibility talks for Global Accessibility Awareness Day Includes three on accessibility in gaming: http://www.inclusivedesign24.org/ (Thanks Ian)
GDC 2016 Roundtable Meeting Notes
As promised, here are Game Accessibility resources and meeting notes from our roundtable discussion at GDC 2016. Please note that this is a slightly updated version of the content that was posted on our mailing list a few days ago,…
Accessibility Sessions @ GDC Vault
All of the accessibility sessions are up on GDC vault now, most of which have been made freely available without subscription. Great selection of topics and record attendance too. http://ian-hamilton.com/gdc16s-accessibility-sessions/ Thanks Ian!
Wrap-Up: GA-SIG Roundtable, GDC-16
Thanks to all who attended our roundtable at GDC 2016, as well as the other accessibility related talks. Your support is crucial to continue the progress of game accessibility Attendee affiliations included industry (e.g. Google, Playstation), universities (in the USA,…
Accessibility @ GDC 2016
Here is a list of all sessions related to Game Accessibility we are currently aware of at GDC 2016 (thanks Ian for the compilation) Mobile devices and disabled gamers (smartphone and tablet summit) http://schedule.gdconf.com/session/mobile-devices-and-disabled-gamers-2 GASIG booth social TBD Beyond ageism:…
Games Access Roundtable @ GDC2016
In partnership with GDC, we’re pleased to announce that we will have a Game Accessibility Roundtable at GDC 2016 in San Francisco! Please spread the word – this is the best chance for all GDC attendees to meet many experts…
Earn your attendence @ GDC 2016
If you would like to attend GDC but can’t afford it Now you can earn your attendance by completing approximately 12-15 hours of on-site work with the IGDA at the 2016 Game Developers Conference! Read more here: http://www.igda.org/default.asp?page=gdc2016volunteer Last day to…