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Category: News (page 2)

Category: News (page 2)

Completed Actions in 2016

Posted on: February 15, 2017 Last updated on: October 23, 2019 Written by: GA-SIG Comments: 0
We have made progress on several actions, some are now complete, some ongoing while others remain to do. Here is a compilation of all current actions and the status of each. Advocate for greater accessibility at GDC/Moscone Status: complete Discussions…
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Accessibility Highlights of 2016

Posted on: January 6, 2017 Last updated on: October 23, 2019 Written by: Thomas Westin Comments: 0
Update: this has been reposted on Gamasutra 2016 has been a hugely significant year for accessibility in game development. The following is a compilation of articles, news stories and advances from throughout the year. Many are news stories shared on…
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GA Workshop

Posted on: June 16, 2016 Last updated on: October 23, 2019 Written by: Thomas Westin Comments: 0
Please consider joining this academic workshop about game accessibility http://cedric.cnam.fr/~dupirej/IFIP-WG14.9/WAG.html Best regards, Thomas W.
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Global Accessibility Awareness Day

Posted on: May 19, 2016 Last updated on: October 23, 2019 Written by: Thomas Westin Comments: 0
24 hours of free online accessibility talks for Global Accessibility Awareness Day Includes three on accessibility in gaming: http://www.inclusivedesign24.org/ (Thanks Ian)
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GDC 2016 Roundtable Meeting Notes

Posted on: April 19, 2016 Last updated on: November 28, 2019 Written by: Chad Philip Johnson Comments: 0
As promised, here are Game Accessibility resources and meeting notes from our roundtable discussion at GDC 2016. Please note that this is a slightly updated version of the content that was posted on our mailing list a few days ago,…
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Accessibility Sessions @ GDC Vault

Posted on: April 7, 2016 Last updated on: October 23, 2019 Written by: Thomas Westin Comments: 0
All of the accessibility sessions are up on GDC vault now, most of which have been made freely available without subscription. Great selection of topics and record attendance too. http://ian-hamilton.com/gdc16s-accessibility-sessions/ Thanks Ian!
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Wrap-Up: GA-SIG Roundtable, GDC-16

Posted on: April 3, 2016 Last updated on: November 28, 2019 Written by: Thomas Westin Comments: 0
Thanks to all who attended our roundtable at GDC 2016, as well as the other accessibility related talks. Your support is crucial to continue the progress of game accessibility Attendee affiliations included industry (e.g. Google, Playstation), universities (in the USA,…
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Accessibility @ GDC 2016

Posted on: February 4, 2016 Last updated on: October 23, 2019 Written by: Thomas Westin Comments: 0
Here is a list of all sessions related to Game Accessibility we are currently aware of at GDC 2016 (thanks Ian for the compilation) Mobile devices and disabled gamers (smartphone and tablet summit) http://schedule.gdconf.com/session/mobile-devices-and-disabled-gamers-2 GASIG booth social TBD Beyond ageism:…
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Games Access Roundtable @ GDC2016

Posted on: January 27, 2016 Last updated on: October 23, 2019 Written by: Thomas Westin Comments: 0
In partnership with GDC, we’re pleased to announce that we will have a Game Accessibility Roundtable at GDC 2016 in San Francisco! Please spread the word – this is the best chance for all GDC attendees to meet many experts…
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Earn your attendence @ GDC 2016

Posted on: December 25, 2015 Last updated on: April 5, 2019 Written by: GA-SIG Comments: 0
If you would like to attend GDC but can’t afford it Now you can earn your attendance by completing approximately 12-15 hours of on-site work with the IGDA at the 2016 Game Developers Conference! Read more here: http://www.igda.org/default.asp?page=gdc2016volunteer Last day to…
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Recent Posts

09 Jul

GDC 2024 Roundtable—From Workplaces to Games | Recap

This is a summary article for the IGDA GA-SIG Roundtable at the 2024 Game Developers Conference. An audio recording of the meeting was used to revisit in detail the topics that were covered and then distill their related conversations into…
Continue reading “GDC 2024 Roundtable—From Workplaces to Games | Recap”…
26 Aug

GDC 2021 Roundtable : Accessibility—Where to Next? | Recap

The IGDA-GASIG had the pleasure to host a roundtable at GDC 2021 about the current state of game accessibilty as well as our hopes and motivations for the future of gaming. Unfortunately, these roundtables are not recorded, so we invite…
Continue reading “GDC 2021 Roundtable : Accessibility—Where to Next? | Recap”…
19 Feb

Game accessibility at GDC 2020

No GAconf this time around as it has shifted to September in Seattle, but there are still loads of great accessibility happenings over the course of GDC week. A printed version of this list will be available at the GDC…
Continue reading “Game accessibility at GDC 2020”…

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