A short YouTube video of a prototype Guitar Hero controller for blind gamers. The gamer wears a glove for fret work. Small transponders tap the guitarists fingers, prompting them as to which buttons to press. Inspirational work from Eelke Folmer…
Games as Therapy
Wii being used as therapy tool for wounded troops Do You Know Video Games Can Heal the Sick Computer games can treat phobias Zig Zag launches autism therapy exercise equipment Electronic Gaming Therapy Wii computer games to help stroke victims…
Able Gamers interview Ben Heck
There’s a good interview of Ben Heck, inventor of the soon to be manufactured “Access Controller” for Xbox 360, PS2 and PS3, over at Able Gamers.
“Access Controller” finds a manufacturer
Potentially fantastic news today for many one handed gamers. Ben Heckendorm has created another one handed controller for the Xbox 360, with plans for PS2 and PS3 versions too. The “Access Controller“, has interchangable control modules, (similar to the Radica…
Gaze Controlled Games
COGAIN (Communication through Gaze Interaction) have just published a list of eye-tracker compatible games with assistance from the IGDA’s GASIG members.“One of the major goals of the COGAIN network is to provide people having physical disabilities with affordable, flexible, comfortable…
1979 “Air Attack”
I’ve just received a copy of the first ever commercially released true one switch home computer game (to my knowledge). By true, I mean that no other controls are needed at all. The game is “Air Attack” and was released…
Vocal Joystick
The Vocal Joystick is a research project that holds much promise. Speech recognition for computer control can be a frustrating affair even today. I loved playing the microphone controlled game Seaman on the Sega Dreamcast where you rear a half-man/half-fish…
Games for People with Disabilities to Make Showing at E for All 2007
This Event Marks the First Game Industry Consumer Expo to Include A Group Advocating Awareness of Gamers with Disabilities.The Game Accessibility Special Interest Group (SIG) of the International Game Developers Association (IGDA) has been invited to participate as exhibitors at…
Brain Control
“Keio University bioengineers have demonstrated the control of a Second Life avatar using a non-invasive brain-computer interface. The news release is in Japanese but the Neurophilosophy blog reports that the device monitors electrical activity in the motoro cortex via external…
Strange Attractors 2
Strange Attractors 2, the sequel to one of the most inventive of all one switch games, is on its way…“Ominous Development has been hard at work (on the weekends =) creating the next iteration of Strange Attractors, taking the successes…