Nathan Fouts, author of Shoot 1UP, has blogged a list of excellent Accessibility Option Ideas. As the author of the game with the most accessibility features ever seen in a games console game, he’s worth taking seriously. Really looking forward…
Category: Campaigning (page 2)
“Are Wii Being Ignored?”
BBC Ouch! technology correspondant, Adrian Higgin-botham, has written a harsh but fair appraisal of the state of accessible gaming. In short, AAA 21st century video games don’t have much in the way of accessibility features. And those rare games that…
TIG Duels
“Your Mother, taught you well!” vs. “You were never much of any thing!”, the goading is a huge part of the fun in Tig Duels: For Extraordinary Gentlemen and Such Etc. It’s a really well balanced, thought-out, barmy fencing game…
Gaming on a Collision Course
7-128.com and AbleGamers.org have jointly published a paper entitled “Gaming on a Collision Course“. It’s all about the financial importance of game designers taking into account an ageing gaming population. It even includes a forward from the pioneer of home…
Call for Reconfigurable Controls for All
Chuck Bittner, a quadriplegic gamer, has started an on-line petition calling for reconfigurable controls for all games. In an ideal world, such a thing would be built into the fundamental design of all game consoles. Until then, game designers are…
Show and Yell
I had a really enjoyable evening on Friday at the “Show and Yell” event run by Pixel-Lab. In a packed room, various indie game developers spoke of their passions in gaming and talked about their latest work. Absolute highlight of…
Entitlement
Robert Fearon of Mersey Remakes and mind behind the hardcore/opencore arena shoot-em-up “Squid Yes! Octopus Not So!” trilogy has Entitlement Issues. Us too. Please. Read on…
The Importance of Customisable Controls
“While it’s always beneficial when games support the four standard thumbstick configurations (Default, Southpaw , Legacy* and Legacy-Southpaw, it’s also imperative to remember that full controller customization is a necessity for some. In fact, the implementation of completely customizable…
Reconfiguring Controls without Barriers
This looks promising. The Near Future Laboratory created a way to control a Playstation via Ardunio circuitry. Does this mean that a PC could be used to control a Playstation? I’ve long hoped for something like Sensory Software’s “The Grid…
“Our Survey Says…”
“Many people profess that they wish to could have a say in the making and designing of video games. Yet rarely is the game industry interested in hearing from folks with disabilities. Instead, games are created by people who are…